This set come in 3 Versions
1  2  3
You may use this set if you like but
please, visit my graphic site  where
you will find my "Terms of use"
along with many more sets to 
choose from. All graphics were
created by Tink 
Basket Art work is that of 
Paula Vaughan
My Bars, floaters and buttons were
create by me and my mouse and 
are not to be used with other sets,
without written permission. 
Below, are extra buttons along with
a blank one  that I will label for ou,
up to 6. 
~Font used is Calligraph421.~
If you would like to use this set, 
you must useURL and Logo below 
to link back to TinksWeb Designs.
 Thank you. Tink
tinksmeadow@Yahoo.com


Buttons below are for you to use with this set .
Thay are not active.



Below is a blank button in a table
for you to view size.




Use logo BELOW and Url  on the bottom  of your page, 
if you use this set. Thank you.

http://www.freehomepages.com/tinksmeadow/dogwoodnew.html
~
Page created by TinksWeb
all rights reserved
~


Navigator bar Code
<style type="text/css">
body {
scrollbar-arrow-color: #999900;
scrollbar-base-color: #cccccc;
scrollbar-dark-shadow-color: #999900;
scrollbar-track-color: #cccccc;
}
</style>

Code for Floater
only works with these sets.
butterflieGld2.gif
This code goes just before</body>

<script language=JavaScript>
<!-- 
var nDots = 9;
for (i=0;i<nDots;i++) {
   freehomepages('<div id="dot'+i+'" style="freehomepages; ');
   if (i==0) freehomepages('visibility: hidden; ');
   freehomepages('height:50;width:50;"><img src="butterflieGld2.gif" height=50 width=50></div><br>');
}
if (document.all&&window.print)
document.body.style.cssText="overflow-x:hidden;overflow-y:scroll"
var Xpos = 0;
var Ypos = 0;
var DELTAT = .01;
var SEGLEN = 10;
var SPRINGK = 10;
var MASS = 1;
var GRAVITY = 50;
var RESISTANCE = 10;
var STOPVEL = 0.1;
var STOPACC = 0.1;
var DOTSIZE = 11;
var BOUNCE = 0.75;
var isNetscape = navigator.appName=="Netscape";
var followmouse = true;
var dots = new Array();
init();
function init()
{
    var i = 0;
    for (i = 0; i < nDots; i++) {
        dots[i] = new dot(i);
    }
    if (!isNetscape) {
    }
    for (i = 0; i < nDots; i++) {
        dots[i].obj.left = dots[i].X;
        dots[i].obj.top = dots[i].Y;
    }
    if (isNetscape) {
        startanimate();
    } else {
        setTimeout("startanimate()", 2000);
    }
}
function dot(i) 
{
    this.X = Xpos;
    this.Y = Ypos;
    this.dx = 0;
    this.dy = 0;
    if (isNetscape) { 
        this.obj = eval("document.dot" + i);
    } else {
        this.obj = eval("dot" + i + ".style");
    }
}
function startanimate() { 
    setInterval("animate()", 20);
}
function setInitPositions(dots)
{
    var startloc = document.all.tags("LI");
    var i = 0;
    for (i = 0; i < startloc.length && i < (nDots - 1); i++) {
        dots[i+1].X = startloc[i].offsetLeft
            startloc[i].offsetParent.offsetLeft - DOTSIZE;
        dots[i+1].Y = startloc[i].offsetTop +
            startloc[i].offsetParent.offsetTop + 2*DOTSIZE;
    }
    dots[0].X = dots[1].X;
    dots[0].Y = dots[1].Y - SEGLEN;
}
function MoveHandler(e)
{
    Xpos = e.pageX;
    Ypos = e.pageY;   
    return true;
}
function MoveHandlerIE() {
    Xpos = window.event.x + document.body.scrollLeft;
    Ypos = window.event.y + document.body.scrollTop;   
}
if (isNetscape) {
    document.captureEvents(Event.MOUSEMOVE);
    document.onMouseMove = MoveHandler;
} else {
    document.onmousemove = MoveHandlerIE;
}
function vec(X, Y)
{
    this.X = X;
    this.Y = Y;
}
function springForce(i, j, spring)
{
    var dx = (dots[i].X - dots[j].X);
    var dy = (dots[i].Y - dots[j].Y);
    var len = Math.sqrt(dx*dx + dy*dy);
    if (len > SEGLEN) {
        var springF = SPRINGK * (len - SEGLEN);
        spring.X += (dx / len) * springF;
        spring.Y += (dy / len) * springF;
    }
}
function animate() { 
    var start = 0;
    if (followmouse) {
        dots[0].X = Xpos;
        dots[0].Y = Ypos; 
        start = 1;
    }
    for (i = start ; i < nDots; i++ ) {
        var spring = new vec(0, 0);
        if (i > 0) {
            springForce(i-1, i, spring);
        }
        if (i < (nDots - 1)) {
            springForce(i+1, i, spring);
        }
        var resist = new vec(-dots[i].dx * RESISTANCE,
            -dots[i].dy * RESISTANCE);
        var accel = new vec((spring.X + resist.X)/ MASS,
            (spring.Y + resist.Y)/ MASS + GRAVITY);
        dots[i].dx += (DELTAT * accel.X);
        dots[i].dy += (DELTAT * accel.Y);
        if (Math.abs(dots[i].dx) < STOPVEL &&
            Math.abs(dots[i].dy) < STOPVEL &&
            Math.abs(accel.X) < STOPACC &&
            Math.abs(accel.Y) < STOPACC) {
            dots[i].dx = 0;
            dots[i].dy = 0;
        }
        dots[i].X += dots[i].dx;
        dots[i].Y += dots[i].dy;
        var height, width;
        if (isNetscape) {
            height = window.innerHeight + document.scrollTop;
            width = window.innerWidth + document.scrollLeft;
        } else { 
            height = document.body.clientHeight + document.body.scrollTop;
            width = document.body.clientWidth + document.body.scrollLeft;
        }
        if (dots[i].Y >=  height - DOTSIZE - 1) {
            if (dots[i].dy > 0) {
                dots[i].dy = BOUNCE * -dots[i].dy;
            }
            dots[i].Y = height - DOTSIZE - 1;
        }
        if (dots[i].X >= width - DOTSIZE) {
            if (dots[i].dx > 0) {
                dots[i].dx = BOUNCE * -dots[i].dx;
            }
            dots[i].X = width - DOTSIZE - 1;
        }
        if (dots[i].X < 0) {
            if (dots[i].dx < 0) {
                dots[i].dx = BOUNCE * -dots[i].dx;
            }
            dots[i].X = 0;
        }
        dots[i].obj.left = dots[i].X;   
        dots[i].obj.top =  dots[i].Y;  
    }
}
// -->
</script>

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